Class CommandTeam

java.lang.Object
net.lewmc.foundry.command.FoundryCommand
net.lewmc.foundry.command.FoundryPlayerCommand
net.lewmc.essence.team.CommandTeam
All Implemented Interfaces:
org.bukkit.command.CommandExecutor

public class CommandTeam extends net.lewmc.foundry.command.FoundryPlayerCommand
Team command class.
  • Constructor Summary

    Constructors
    Constructor
    Description
    Constructor for the GamemodeCommands class.
  • Method Summary

    Modifier and Type
    Method
    Description
    protected boolean
    onRun(org.bukkit.command.CommandSender cs, org.bukkit.command.Command command, String s, String[] args)
     
    protected String
    The required permission.

    Methods inherited from class net.lewmc.foundry.command.FoundryPlayerCommand

    onCommand

    Methods inherited from class net.lewmc.foundry.command.FoundryCommand

    hasPermission

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

    • CommandTeam

      public CommandTeam(Essence plugin)
      Constructor for the GamemodeCommands class.
      Parameters:
      plugin - References to the main plugin class.
  • Method Details

    • requiredPermission

      protected String requiredPermission()
      The required permission.
      Specified by:
      requiredPermission in class net.lewmc.foundry.command.FoundryCommand
      Returns:
      String - The permission string.
    • onRun

      protected boolean onRun(org.bukkit.command.CommandSender cs, org.bukkit.command.Command command, String s, String[] args)
      Specified by:
      onRun in class net.lewmc.foundry.command.FoundryCommand
      Parameters:
      cs - Information about who sent the command - player or console.
      command - Information about what command was sent.
      s - Command label - not used here.
      args - The command's arguments.
      Returns:
      boolean true/false - was the command accepted and processed or not?